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About Ranking System

Ranks provide new members an opportunity to earn an invitation to Rapture's Crimson Fleet. All new members join the 2nd Squadron of the Rapturian Armada at Camp Bloodshore as a Pirate.

Various requirements must be met to earn a promotion to the next rank.

  • The McMMO Power requirement ensures that the player has sufficient experience in Ceardia.
  • The Tenure requirement allows the player the time necessary to build trust with members of Rapture.
  • The Fee/Bonus requirement is an investment Rapture makes with all new members. With promotion to Crimson Fleet, the player doubles their initial investment.
  • The Dungeon requirement is a challenge of the player's power and skill.

Together, these requirements grant eligibility for promotion to a higher rank.

Rank Requirements

Rank Fleet Location McMMO Power Tenure Fee/Bonus Dungeon
Admiral Crimson Fleet Rapture - - - -
Captain 3500 4 Weeks - Planning
Commander 1500 3 Weeks +50 Silver Planning
Lieutenant 1st Squadron Fort Maelstrom 1000 2 Weeks -5 Silver Planning
Ensign 500 1 Week -5 Silver Under Construction
Privateer 2nd Squadron Camp Bloodshore 200 1 Day -5 Silver Deadman's Hollow
Pirate 0 0 -10 Silver none

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Permissions

Rapture - Crimson Fleet Fort Maelstrom - 1st Squadron Camp Bloodshore - 2nd Squadron
LEA OFF MEM ALL LEA OFF MEM ALL LEA OFF MEM ALL
Build Yes Yes Yes No Yes Yes Yes Yes Yes Yes No Yes
Door Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Button Yes Yes Yes No Yes Yes No Yes Yes Yes Yes Yes
Lever Yes Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes
Container Yes Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes
Kick Yes Yes No No Yes No No Yes Yes No No Yes
Sethome Yes No No No Yes No No No Yes No No No
Withdraw Yes No No No Yes No No No Yes No No No
Territory Yes Yes Yes No Yes Yes No Yes Yes No No Yes

Pirate

Newly recruited and still highly undisciplined, these rouge buccaneers seek silver fortunes by raiding and plundering the poorly defended regions of Ceardia. Lacking the ability and permission to build, the pirates horde their treasures deep within the swamps of Camp Bloodshore.

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Privateer

Having gained valuable experience as a pirate, the Privateer has been formally authorized to attack enemies abroad by the Admiral of the Rapturian Armada. In recognition of their elevated status, Privateers also gain building permission at Camp Bloodshore.

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Ensign

Leaving the life of piracy behind, Fort Maelstrom welcomes the Ensign who has demonstrated the basic skills necessary to become a member of the 1st Squadron. Fort Maelstrom provides the first opportunity to build under the protection of claimed Faction land. The Ensign is responsible for creating a new Fort or Ship at an approved location to expand the military power of the Rapturian Armada. The Ensign is encouraged to expand their skill power in both combat and gathering.

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Lieutenant

With rank comes responsibility and it is the duty of the Lieutenant to defend the territory of Fort Maelstrom in the name of Rapture. As reward for their distinguished service, the Lieutenant gains access to various resource farms.

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Commander

Congratulations and welcome to Rapture. Sailing with the Crimson Fleet, the Commander is a proven veteran in the world of Ceardia. The Commander has full access in Rapture, Fort Maelstrom, and Camp Bloodshore. Also, in honor of the distinguished rank, the Commander is awarded a bonus of 50 Silver and the ability to request an official title.

Captain

Admiral

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